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Pokemon digimon hack rom
Pokemon digimon hack rom












POKEMON DIGIMON HACK ROM SERIES

what do we have there? We have series of early more "classic" RPGs in form of the Ryo games.

pokemon digimon hack rom

Digimon Racing tells you nothing about Digimon Battle Spirit, it's all over the place.Īnd we don't have much good candidates either way, since the more modern games tend towards complexity, which means more work for modders, making the technically most accessible games the older ones. Digging into Digimon World tells you pretty much nothing about Digimon World 3. I can't speak from experience here but given their similarities in gameplay and aesthetics and general compatibility I could imagine that once you are intimately famliliar with inner workings of one Gameboy Pokemon game you'll probably be able to apply much of it to other Pokemon games on the same platform at least (or in any case have a huge advantage). And what fraction of those actual Digimon Game enthusiasts would be into that one specific Digimon game you'd want to work on? And how many of people in that fraction have the actual skill to see this kind of project through to the end?Ĭonsistency between games is another factor here. Because those games have been reverse engineered to hell and back and people have written tools for them and things like that are unlikely to happen for Digimon games in any sufficiently extensive way.Īfter all we don't really get those single big games that the franchise revolves around and that for years become the current focus of a millions strong fandom.ĭigimon's fanbase is not nearly as huge and only a fraction of that fanbase is super into Digimon Games in general since they are more like the side salad of the franchise and of inconsistent quality at that. It speaks volumes that the most prominent example of "Digimon" rom hacks are actually Digimon themed rom hacks of Pokemon games.

pokemon digimon hack rom

If you want to drastically add or modify actual gameplay content you have to understand all the background stuff like how the AI works or how levels are implemented, how animations work, how cutscenes work, and so on and so forth. Every once in a while there's some translation project which requires more detailed knowledge about how text is encoded and scripts work and how assets are actually implemented but that's still only scratching the surface of what a more substantial rom hack would have to accomplish. This is why the majority of rom hacks are for insanely popular games (Mario/Pokemon etc) on classic old consoles that are really well understood.ĭigimon games get "hacked" in the sense that people extract resources, figure out a few formats and as well as addresses for action replay codes but usually not much more.

pokemon digimon hack rom

It's a matter of rom hacks being complicated.












Pokemon digimon hack rom